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This page is obsolete. Health is a Real Value in Z8Games' North American server and thus every point of STR adds damage now(Health receives Decimal Damage).

This page will be deleted within 24 hours.

Goodbye, Old friend.



STR Required for +1 damage.

We understand that sometimes you don't wanna calculate a big formula just to find out if adding STR is a good idea or a bad idea. So we'll make it easy for you. STR is equivalent to +0.45% damage per point. The following is a list of all numbers 1~40 and HOW MUCH STR you need for that number to gain +1 damage.

IE if something deals 10 damage, you would need atleast 23STR for it to gain +1 damage(11 instead of 10). Or 45STR if you want it to gain +2 damage(12 instead of 10).



One thing to remember: Airborne, Frozen, and Knocked-Down targets take HALF damage. So double the amount of STR you need.

  • IE Meteor does 30damage on a standing naked target, so you only need 8STR to add +1damage(31 instead of 30). But on a knocked down or jumping target, it does 15damage, so you'd need 15STR to add +1damage(16 instead of 15).



Left Side: The amount of base damage the hit deals.

Right Side: The amount of STR you need to add +1 damage to that hit.

 
  Base Damage     STR needed for +1
1 223
2 112
3 75
4 56
5 45
6 38
7 32
8 28
9 25
10 23
11 21
12 19
13 18
14 16
15 15
16 14
17 14
18 13
19 12
20 12
21 11
22 11
23 10
24 10
25 9
26 9
27 9
28 8
29 8
30 8
31 8
32 7
33 7
34 7
35 7
36 7
40 6

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