Skill Effect: Plants a immobile turret infront of the user. Turret will automatically lock onto the nearest enemy and begin firing after having a 2 second lock-on continuously.
Damage(1~10): 4.5 damage___|3.00c [Lift]
- Note: Much like Reaper's air combo, the damage applies after the target is lifted. It is impossible to hit an opponent in the [standing] status with this move.
Skill Cooldown: 30 seconds