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'''D:'''
+
'''D:9'''
   
'''DD:'''
+
'''DD:9'''
   
'''DDD:'''
+
'''DDD:999'''
   
   
   
'''Hold-D:'''
+
'''Hold-D:98'''
   
 
''Note: Hold-D causes opponents to go airborne, resulting in all following damage to be halved.''
 
''Note: Hold-D causes opponents to go airborne, resulting in all following damage to be halved.''
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'''Air-D(1):'''
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'''Air-D(1):7'''
   
'''Air-D(2):'''
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'''Air-D(2):Air-D(3):5'''
   
'''Air-D(3):'''
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'''Air-D(4):9000000'''
   
'''Air-D(4):'''
 
   
   
 
'''Dash-D:2'''
 
'''Dash-D:'''
 
   
   

Revision as of 21:34, 15 December 2015

Grim Reaper
GrimReaper
Category Melee
No-Skill Range Melee, Average
Walking Speed
Running Speed

Gear Base Damage Reduction:


Total:


Weapon:

Armor:

Helmet:

Trinket:


Basic Melee:


D:9

DD:9

DDD:999


Hold-D:98

Note: Hold-D causes opponents to go airborne, resulting in all following damage to be halved.


Air-D(1):7

Air-D(2):Air-D(3):5

Air-D(4):9000000


Dash-D:2


Skills:


Reap(Weapon): [lifts][chainable to air-D attacks](usable midair)

Shackle(Armor): [lifts][stuns then drops to ground](usable midair)

Note: Reap and Shackle cause opponents to go airborne, resulting in any following damage to be halved.


Grim Assault(Helmet): Teleport behind the closest enemy target , chainable to anything

Haunt(Trinket): Summons Two Haunt Skulls that circle around the user, on contact with a enemy , they will be stunned, Stun is reapplyed if second Haunt skull Hits the same enemy. Used up if duration ends or if any haunt skulls hit a wall , or Barricade , or any kind of turret like object.


Cooldowns:

Reap(Weapon):

Shackle(Armor):

Grim Assault(Helmet):

Haunt(Trinket):