No edit summary |
No edit summary Tags: Visual edit apiedit |
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− | '''D:''' |
+ | '''D:9''' |
− | '''DD:''' |
+ | '''DD:9''' |
− | '''DDD:''' |
+ | '''DDD:999''' |
− | '''Hold-D:''' |
+ | '''Hold-D:98''' |
''Note: Hold-D causes opponents to go airborne, resulting in all following damage to be halved.'' |
''Note: Hold-D causes opponents to go airborne, resulting in all following damage to be halved.'' |
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− | '''Air-D(1):''' |
+ | '''Air-D(1):7''' |
− | '''Air-D(2):''' |
+ | '''Air-D(2):Air-D(3):5''' |
− | '''Air-D( |
+ | '''Air-D(4):9000000''' |
⚫ | |||
⚫ | |||
− | |||
− | '''Dash-D:''' |
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Revision as of 21:34, 15 December 2015
Grim Reaper | |
---|---|
Category | Melee |
No-Skill Range | Melee, Average |
Walking Speed | |
Running Speed |
Gear Base Damage Reduction:
Total:
Weapon:
Armor:
Helmet:
Trinket:
Basic Melee:
D:9
DD:9
DDD:999
Hold-D:98
Note: Hold-D causes opponents to go airborne, resulting in all following damage to be halved.
Air-D(1):7
Air-D(2):Air-D(3):5
Air-D(4):9000000
Dash-D:2
Skills:
Reap(Weapon): [lifts][chainable to air-D attacks](usable midair)
Shackle(Armor): [lifts][stuns then drops to ground](usable midair)
Note: Reap and Shackle cause opponents to go airborne, resulting in any following damage to be halved.
Grim Assault(Helmet): Teleport behind the closest enemy target , chainable to anything
Haunt(Trinket): Summons Two Haunt Skulls that circle around the user, on contact with a enemy , they will be stunned, Stun is reapplyed if second Haunt skull Hits the same enemy. Used up if duration ends or if any haunt skulls hit a wall , or Barricade , or any kind of turret like object.
Cooldowns:
Reap(Weapon):
Shackle(Armor):
Grim Assault(Helmet):
Haunt(Trinket):